Uncharted 2 Multiplayer Beta: First Impressions and Video
Naughty Dog’s Uncharted 2: Among Thieves beta went live a few hours ago, and the clock-watching Digital Foundry was amongst the first to download the 1.2GB-sized sampler of what we reckon could well be the most technically impressive game of the year.
There's no time for fancy frame rate graphs, just two sets of hardcore video taken from the beta and displayed here for your pleasure in full high definition. First impressions? It's good. It's very good. We can’t find much to fault with the original Uncharted aside from its lack of v-sync and the resultant screen tearing, and we can confirm that this has been fixed completely for the sequel. While we didn't have time to render FPS graphs, we did run the footage through our frame analyser and across 15 minutes of video, we averaged out at 29.9FPS. Hardcore battle can see a drop from 26-28FPS, but you don't feel it during gameplay, and that's what counts.The first video was hype. Nice 3 player coop action with a bright and sharp environment.In terms of criticisms of the beta, I seem to be spending more time staring at the matchmaking screen than I do playing the game - frustrating when I've been waiting to get my hands on Uncharted 2 for so long. I can be waiting for between five to ten minutes just to find someone else to play with. Now, the truth of the matter is that I am running US beta code outside of the Land of the Free, so it may well be that the remote geographical location of the Digital Foundry lair is serving to boot me from a lot of the available servers. Which is odd, because once I do get connected, I have very few issues with lag. The prediction system used to compensate for net latency is excellent: no freezes, no disappearing/reappearing opponents, no sudden, inexplicable deaths. Aside from the odd times where you're pumping multiple head shots into your opponent with no effect, it feels local, it feels fair and you can’t get much better than that.