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Thread: So I coded up a game in C on the Wii

  1. #21
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    Quote Originally Posted by Yondaimeku View Post
    man this is really awesome
    If you have a wii with the homebrew chanel installed test it out and tell me how it can be improved. There are tons of things that i could add but the important thing to remember in programming is to start small and keep improving. It may be slow at first stay focus on the problem you are solving at the moment instead of all the problems at once.

  2. #22
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    Nice inspiration, I hope I can rech up to them heights some day
    Music, Games, Dancing enhance the Fun Algorithm. The Fun Algorithm can be used to hack the Caring Algorithm. Children should have fun, and watch Sofia the First. Receiving Care develops care. Having fun makes it easier to give care.

  3. #23
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    New version 1.81a is up for those who have access to a Wii and the homebrew channel. More squares than you can throw a brick at!

    Version 1.81a - April 30, 2011

    Added 2 new levels and 2 bonus moon levels. Total levels now 14.
    Added Controller support from wiimote horizontal ( set option POINTER=NO )
    Added explosion fragment effect
    Added background textures to a several stages
    Added moons to planets in stage select on title screen
    New Soundtrack is Journey to Silius Level 2 (Amiga Module) by benanderson89
    Added a new enemy type to the final stage
    Fixed Slowdown in level 3
    Changed smoke and bullet shape, added bomb trail, water splash
    Updated Lua API to allow programmers to set background and sun texture of stage.
    Fixed many bugs

    Quote Originally Posted by crosswire View Post
    Nice inspiration, I hope I can rech up to them heights some day
    slow burn, get a day job, party at night, don't get any loans and only buy things that you can afford to lose.
    Last edited by owen; May 1, 2011 at 07:44 PM.

  4. #24
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    I like this, this is very inspirational for me for now.... fireal.

  5. #25
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    for those interested in following the on and off development of this game I've created a blog ( http://newogame.posterous.com/ ) and a twitter page ( http://twitter.com/NewoGame ) for it.

  6. #26
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    first time I'm seeing a game developer in Jamaica with an actual game

  7. #27
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    you have to remember that games are particularly complicated pieces of software, especially 3d games on non-pc hardware. There are other games developed by Jamaican Devs in Java and in Flash on cellphones and the internet - they are hard to find though.

  8. #28
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    wow, nobody posting anything on these boards - yall stopped using C?

    Anyway new video;


    Also here is some old source code (but it gives the basic structure of what you need to code to get it running on the wii ); Source Code

  9. #29
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    Looks nice so far .. have you decided to make a crazy storyline to go with game ? or its just arcade like with shooting and action ?..
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  10. #30
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    Story line will probably be the last thing added, right now its a arcade shooter

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