1. Elementary School Coding

I got this to do, but having a challenging time figuring how to begin.

Develop a computer-assisted instruction program to help teach an elementary school student multiplication. Modify the program to allow the user to enter a difficulty level. At a difficulty level of 1, the program should use only single-digit numbers in the problems; at a difficulty level 2, numbers as large as two digits, and so on.

Then this second piece relating to above. Modify the program to allow the user to pick a type of arithmetic problem to study. An option of 1 means addition problems only, 2 means subtraction problems only, 3 means multiplication problems only, 4 means division problems only and 5 means a random mixture of all these types.

This is from Function and Recursion.

So there for "rand" is gonna be used in this.

2. This seems pretty easy.

3. I can i cud do this is pascal language

4. switch(blah)

case OPTION1: blah//functions
break;

case OPTION2: blah
break;
rand could make some random numbers between 1 and 9 then in the teens and so on.
recursion would change the levels/range you are randomly multiplying from.

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could be done as a game by using a game engine like blender.

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Originally Posted by odessymark
could be done as a game by using a game engine like blender.

That's a bit too far too fast don't you think?
Last edited by carey; Apr 15, 2012 at 04:14 AM.

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