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Thread: Elementary School Coding

  1. #1
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    Default Elementary School Coding

    I got this to do, but having a challenging time figuring how to begin.

    Develop a computer-assisted instruction program to help teach an elementary school student multiplication. Modify the program to allow the user to enter a difficulty level. At a difficulty level of 1, the program should use only single-digit numbers in the problems; at a difficulty level 2, numbers as large as two digits, and so on.

    Then this second piece relating to above. Modify the program to allow the user to pick a type of arithmetic problem to study. An option of 1 means addition problems only, 2 means subtraction problems only, 3 means multiplication problems only, 4 means division problems only and 5 means a random mixture of all these types.

    This is from Function and Recursion.

    So there for "rand" is gonna be used in this.

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    This seems pretty easy.
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    I can i cud do this is pascal language
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    switch(blah)

    case OPTION1: blah//functions
    break;

    case OPTION2: blah
    break;
    ^the menu
    rand could make some random numbers between 1 and 9 then in the teens and so on.
    recursion would change the levels/range you are randomly multiplying from.
    wasnt this thread made last year october? meh
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    could be done as a game by using a game engine like blender.

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    Quote Originally Posted by odessymark View Post
    could be done as a game by using a game engine like blender.


    That's a bit too far too fast don't you think?
    Last edited by carey; Apr 15, 2012 at 05:14 AM.
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