[quote author=owen link=board=11;threadid=829;start=0#msg6938 date=1054243037]
so consoles are the better gaming platform right? well if you don't or haven't owned a console or have a Geforce 4 FX 5900.
I'd say that consoles rule except for
- LAN parties
- FPS (the mouse is more accurate)
- strategy games like AOE
[/quote]
NOOOO....you have been tainted from drinking stewphid waters!!! ;D
Consider this:
For the CPU, Xbox has an Intel Pentium III 733 MHz (with 128K cache). A high-end PC in Q4 2001, could have a 1.6 GHz Athlon, a 2 GHz Pentium4, or a dual CPU system of either. PC wins the CPU category.
For memory size, Xbox has unified 64MB.
High-end PC will have at least 256MB system RAM + 64MB video RAM, totaling to 320MB RAM. PC wins here.
For main memory bandwidth, Xbox has 6.4 GB/s (gigabytes per second) shared with other parts of the system. For the main RAM alone, a high-end PC will have 2.1 GB/s for an Athlon system, 4.2 GB/s on an Athlon system using nForce, or 3.2 GB/s to 4.26 GB/s on a Pentium4 system.
PC has increased beyond what Xbox can manage.
For the GPU geometry, Xbox has the xGPU that has around 2x the vertex processing power of the current GeForce3.
For the GPU bandwidth, Xbox shares the 6.4 GB/s bandwidth with the rest of the system. A high-end PC will have 8 GB/s (250 MHz 128bit DDR) for video. PC wins this one.
For sound processing, Xbox has Dolby Digital and 64 3D channels. PC has surpassed this.
Based on those hardware specs, PC wins big with CPU speed, memory size, and GPU bandwidth.