If you do what you love, you'll never work a day. Right? Unfortunately, there are very few jobs that involve eating pizza while playing Skyrim. If you're a regular reader of this little blog—or if you've spent the past few days at SXSW Interactive—there's a good chance you love tech. But can you make it into a career? Maybe. Here are a few hints to prepare yourself to land a choice gig in tech utopia.

The search giant: Google

Google hired over 7,000 people in 2011. But they don't bring just anybody aboard. New recruits are the results of a very careful, specific, and thorough—you guessed it—search.

Tips to get hired:

Be passionate. Not just about your job, but about other aspects of your life. They know you like computers. It's your penchant for deep sea sport fishing that'll reel them in.
Be flexible. The company wants people who are able to quickly adapt to new jobs and duties. If you know more than one programing language, tell them. Showcase all relevant knowledge, not just the exact skills needed for the position.
Be comfortable. A brilliant engineer might get away with a tee shirt and jeans. The marketing department's next dynamo should show up in a smart suit. Either way, dress to impress. Be comfortable, but not sloppy.

What to stay away from:
Don't make assumptions. Avoid going into the interview thinking you know the job's duties—whether that's based on its title, the details in the listing, or a similar position you've previously held. Even if you're right, you could pigeonhole yourself into a narrow role with limited growth opportunities. See "Be flexible," above.
Don't expect a brain teaser. In years past, Google sometimes recruited employees by challenging them with incredibly difficult mathematics. Today, the tryout just examines how an employee would perform the day-to-day work—a software engineer should be ready to map out how a program could be structured. They want to see your problem solving skills at work.

The video game company: Ubisoft

If you truly love the art of video games, creating video games could be a dream come true. Ubisoft's Global Talent Acquisition Manager, Diane Peyredieu du Charlat, shared her tips on working for the makers of Assasin's Creed.

Tips to get hired:
Get your stuff online. If you have a portfolio of art or apps, post it online so it can be easily accessed by Ubisoft (and the other companies you're approaching).
Love the work. Show some enthusiasm for video games. Demonstrating an affinity for the media definitely helps you qualify for the position.
Show your creativity. Can you share an app you have in development? Do you sketch environmental details you'd bring to a game you could design? Show off your work. Relevant, tasteful extra credit work could help you qualify for the job.
Network in the community. You can't work in a vacuum. Meet people with professional experience in the field. Seek out any receptive Ubisoft employees (current or former) to help prepare for the interview. An insider's view of the company—especially from someone that also knows your own professional capabilities—can be the most realistic perspective you'll get on whether the job is right for you.
Do your research. The process of reaching out to colleagues will give you a glimpse of the industry, Ubisoft's place in it, and how its employees contribute. This helps you, as an interviewee, prepare to describe the opportunities and responsibilities you could tackle in your new role.

What to stay away from:
Regarding points two and three above, don't go overboard. Sure, you love video games. But keep it reasonable—not even Ubisoft wants a broadsword-wielding freak in the office.

The Design Firm: Mule Design Studio

Mule is a digital design firm based in San Francisco. Yes, the group make websites, but it also helps clients effectively brand themselves, create a user interface, and concoct a social media strategy. Mule's work includes AllThingsD, CNET, and GigaOm. We spoke with Erika Hall about what the company looks for in new designers.

Tips to get hired:
Network: The design community it tightly knit. Approach professionals already working in the field, and ask if you can take some time to discuss their careers. Make a good impression, and the conversation will circle back to your own ambitions. You could potentially, in a way that doesn't seem desperate at all, convince a powerful new contact to help you get a gig.
Educate yourself. Become an amateur expert on the state of the craft and the state of the industry. Find examples of the type of work you'd like to do. Once you do get an interview, you'll already be knowledgeable about the place's style and the people you could work with.
Communicate clearly. Being a visual thinker is not an excuse to be inarticulate. The profession is about identifying problems and explaining solutions as much as it is about the actual design work. A literal-minded client requires a plainspoken translation of the design's goals.
Make a match. Arrange a personal introduction from a mutual colleague. Endorsements can trump anything—work quality, experience, or education. Never underestimate nepotism.

What to stay away from:
The first person. Experienced professionals love talking about themselves. Approach an established bigwig under those auspices. Forget about the fact that your goal is to advance your career. That will come up on its own once the conversation starts.
Unsolicited work. Receiving a CD in the mail or a PDF attachment elicits two bad feelings. 1) Annoyance at having to deal with it 2) Guilt about throwing it away. Just have it easily accessible online, so a potentially interested resource can look it up, see your brilliance, and call you in.
more + SOURCE:http://gizmodo.com/5881291/how-to-get-a-job-in-tech