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View Full Version : I'm off to See the Wiizard



Nestersan
November 4, 2006, 03:02 PM
Fun for GF, Daughter and Me!!

I saw a vid of a guy playin Pokemon statdium, and using the DS pokemon game controls to control the on screen action !!

Schoolin' time boyz:

Neato:
Flash Guide to Wii: http://wii.ign.com/launchguide/

The Wii:

http://wiimedia.ign.com/wii/image/article/733/733464/igns-nintendo-wii-faq-20060920095821088.jpg

The Wii system is the fruit of a new Nintendo philosophy that is determined to emphasize original and fresh gameplay endeavors over dramatically enhanced graphic presentations. Whereas both Xbox 360 and PlayStation 3 are designed from the ground up to deliver more detailed, high-definition graphics, Wii's biggest innovation lies with a potentially revolutionary new controller and not raw horsepower. It is this controller, dubbed the Wii remote (or Wii-mote for short), which truly distinguishes the Big N's new platform from its competitors.

Technical Breakdown

The Wii system has been designed to be "small, quiet and affordable," according to Nintendo. The machine, available at launch in glossy white, is just 8.5 inches long, 6 inches wide and less than two inches thick (the exact dimensions are 157mm x 215.4mm x 44mm.) The Big N is fond of comparing the system to the size of roughly three stacked DVDs. Wii can be placed horizontally or vertically. The console is roughly twice as powerful as a GameCube, putting it in horsepower territory beyond Xbox, but well shy of Xbox 360. Tech specs do not tell the whole story, which is probably why Nintendo itself has chosen not to provide intricate breakdowns for Wii's CPU and GPU. Bearing that in mind, here's everything we know about the console's internal makeup:

729 MHz IBM PowerPC "Broadway" CPU
243 MHz ATI "Hollywood" GPU
Physics PU
24MBs "main" 1T-SRAM
64MBs other 1T-SRAM
512MBs internal flash memory
3MBs texture memory on GPU
Built-in 802.11b/g Wi-Fi capability
One SD memory card bay
AV multi-port: S-video, composite, component Analog (left/right) audio / DPLII
Four GameCube controller ports
Two GameCube Memory Pak slots
Two USB 2.0 ports Compatible with up to four wireless Wii-motes
Self-loading media drive Accepts 12cm Wii and 8cm GCN discs; no DVD movies
Back of the Wii console: Two USB 2.0 ports, a sensor bar slot, multi-AV port and a power plug


The machine utilizes an always-on standard known as WiiConnect24. The service keeps the system in awake mode even as gamers sleep through the night. WiiConnect24 works hand-in-hand with the Wii Channel system to deliver users up-to-date news reports and weather forecasts, as well as new game downloads and other data.

In addition, using Wii's Virtual Console, users can download classic games to their system. Players will have access to more than 20 years of classic games on beloved platforms including NES, SNES, N64, TurboGrafx 16 and Sega Genesis, among others. Virtual Console games will cost between $5 and $10 depending on the title.

Wii will be able to wirelessly connect to Nintendo's popular DS handheld.

Although Nintendo is focused on Wii's Wi-Fi Connection, which delivers wireless access to online games and Web browsing, among other things, users who do not own a wireless router will be able to connect a separately sold USB 2.0 LAN adapter to the machine, at which point they can plug in a network Ethernet cable and gain online access.

Unlike either Microsoft's Xbox 360 or Sony's PlayStation 3, Wii will also come packed with a game - or, depending upon how you view it, multiple games. Wondering what we're talking about? Let's get down to the nitty-gritty.

What's in the Box?
The Wii system comes packaged with one Wii-mote, one nunchuk attachment, a Wii stand (which supports the system in its vertical position), an AC adaptor, a composite audio/video cable, a sensor bar, a sensor bar stand, and two AA batteries for the controller. In the US and Europe, Wii will also come bundled with a copy of Wii Sports, a five-game compilation (on one disc) that features such titles as Wii Sports Tennis, Baseball, Bowling, Golf and Boxing.

The Price
Wii will retail for $249.99 in the US, £179 in the Europe and 25,000 yen in Japan.

The Release Date
Wii is scheduled to release first in America in order make the Thanksgiving time frame, which Nintendo considers critical for the US market. The console will go on sale in the US on November 19.


Games and Controllers
Nintendo will be pricing its Wii games at $49.99 and is recommending that its third party contributors do the same. This is $10 cheaper than many games for Xbox 360 and PlayStation 3.

Players will be able to separately buy additional Wii-mote and nunchuk controllers, as well as the classic controller, as soon as the system launches. The Wii-mote will cost $39.99. The nunchuk unit will cost $19.99. And the classic controller will cost $19.99.


Wii Remote: Touch It

http://wiimedia.ign.com/wii/image/article/733/733464/igns-nintendo-wii-faq-20060919033854786-000.jpg

http://wii.ign.com/articles/673/673900p1.html

Page has Java Applet where u can get a 3-d look at wiimote. (Nester-san is punny today)


The Nunchuk Controller

http://wiimedia.ign.com/wii/image/article/733/733464/igns-nintendo-wii-faq-20060919033919129-000.jpg
The Wii-mote is also unique because it is designed to work with attachments. A proprietary slot located at the bottom of the remote enables users to connect various attachments, the most prominent of which is the officially created nunchuk controller. This device, which is typically held in the left hand, freeing the right one for the Wii-mote, features an analog stick and two buttons: C and Z. They are located on the front side of the unit.

The nunchuk controller perfectly complements the Wii-mote and is best suited for more traditional games whose mechanics require the use of the analog stick to control the main character. Perhaps by accident, Nintendo also created with the nunchuk attachment the perfect control combination for console-based first-person shooters. In Metroid Prime 3: Corruption, gamers manipulate heroine Samus Aran with the nunchuk's analog stick and aim her weapon with the Wii-mote. The configuration is not quite on par with the control accuracy of today's PC-based FPS games, but at a close second it easily outdoes the dual-analog setup commonplace in most console shooters.

The Classic Controller

http://wiimedia.ign.com/wii/image/article/733/733464/igns-nintendo-wii-faq-20060919033909254-000.jpg

Although the Wii-mote and nunchuk attachment will be used to play most new Wii games, there will be exceptions to the rule. In fact, the team developing the Wii version of Super Smash Bros. Brawl has indicated that the title will probably not be compatible with the Wii-mote. Instead, the game will be played with a GameCube controller or, more likely still, the Wii's classic controller. This third controller will also be utilized to play the majority of Virtual Console titles, although Nintendo has indicated that the Wii-mote can be turned on its side for NES and SNES titles, too.

The classic controller is one part NES controller and one part GameCube pad, combing the shape of the former and the functionality of the latter. The classic controller features a D-Pad, two analog sticks, X and Y buttons, A and B buttons, two top-located Z buttons, and select (minus), home, and start (plus) buttons. The controller is plugged into the bottom of the Wii-mote and then becomes wirelessly available.


-- Wii.ign.com

Nestersan
November 4, 2006, 03:03 PM
Welcome to Wii Channels

So what do you see when you turn on your Wii? The answer is Wii Channel, a browsing screen that gives you a full view of games and content accessible from your system.

Wii Channel was created with the idea of "expanding the number of television channels" available to users. In all, your Wii can have a total of 48 channels. By increasing the software stored within the system, you get access to new channels, all selectable from a main selection screen.

Disc Channel
Go here to start up Wii and GameCube games. You simply aim the Wii-mote at the Disc Channel icon and jump directly into the action. When you're done, you pop back out into the main channel interface.

Photo Channel
This channel enables you to take digital pictures stored on an SD memory card and display them on your television screens. Users also can manipulate the photos in a variety of creative ways, such as zooming or creating mosaics, puzzles or slide shows. You can use the Wii-mote to draw, add stamps, and copy and paste. You can also modify photos by brightening them, converting them to monochrome, inverting the color or changing them to stark black and white. Meanwhile, you can even add an MP3 tune to your slide shows. The Photo Channel provides a fun and easy outlet for people to edit their digital pictures. Finally, when you're all done, you can send your pictures to other Wii consoles by attaching a photo to the Wii Message Board.

Internet Channel
Go here to access the Opera internet browser. In addition to supporting flash (making this a step up from the DS browser), the browser uses the Wii-mote to zoom in and out. The browser will normally cost money or Wii Points, but Nintendo will - at least in Japan -- make it available as a free download until June of 2007.

Forecast Channel
This free weather service requires an Internet connection. In addition to daily weather based on region, you also have access to a weekly forecast. The service gives you a view of the Earth, which you can rotate to access different regions. The Wii24Connect service automatically updates the weather conditions throughout the day so that the forecast and globe search is always accurate.

News Channel
The latest news is automatically updated and viewable through this free service, which also requires an internet connection. The new channel is said to have "functions indicative of a game machine." Users can also change the font size for easy viewing.

Mii Channel
In this channel, you create your own avatar, which is referred to as a "Mii." Your Mii is used in Wii games (as in Wii Sports) and can be transferred to your Wii-mote and used on other Wii consoles. Nintendo chief software producer Shigeru Miyamoto commented at Nintendo's Japanese Wii press conference that this is a feature he's always wanted to have.
http://wii.ign.com/articles/733/733464p3.html

Message Board
In addition to the individual channels, the Wii Channel interface gives you access to a message board, used for exchanging messages with your family members. Nintendo considers this similar to posting a memo on a refrigerator. In addition to writing text, you can also include images from your SD card in the body of messages. The message board service also gives access to the Internet via WiConnect24, allowing those with whom you've exchanged friend codes to see your memos. You can also send messages and photos to cell phone users and the Message Board will eventually feature updates with game-specific items and other goodies that can be downloaded and integrated into software. You might even see memos created by games like Animal Crossing.


Wii Shop Channel
This is where users go to buy Wii Points or redeem them to download classic videogames to the Virtual Console. You also can use points to download the Opera browser used in the Internet Channel.


Virtual Console

Virtual Console Channels

You'll also find channels for launching Virtual Console games on NES, Super NES, Nintendo 64, as well as TurboGrafx-16 and SEGA Genesis. The interface also seems to allow players to assign shortcuts to Virtual Console titles, although it's unclear how Nintendo will be organizing all the games players will potentially have stored on Wii's 512MBs of internal flash. You'll be able to view available software in various ways, selecting to view all NES games, for instance, or all games in the Mario series.

However, since classic and new downloadable games are so important to Nintendo's plan for its new generation console, we've delved deeper into the option to further enlighten readers to the possibilities.

Wii's Virtual Console could be called Nintendo's equivalent to Xbox Live Arcade. Like Arcade, the Virtual Console enables players access to a wide library of classic games, all of which can be downloaded for a price. The big advantage the Big N has over any competitor is its back catalogue of hit titles. Sony and Microsoft can and will partner with various third parties to offer classic titles via their Virtual Console equivalent, but neither company will be able to provide customers with Nintendo's 20-year history of critically acclaimed hits.

Nintendo's Immediate Advantage

NES, SNES, and Nintendo 64 games will be available for download exclusively through Wii's Virtual Console service. We're talking about three generations of revered Nintendo systems, each boasting a wide library of recognized and beloved games. Franchises like Super Mario Bros., The Legend of Zelda, Donkey Kong, Metroid, Kid Icarus, Excite Bike, Star Fox, Wave Race, Mario Kart, Pokemon, Fire Emblem, Duck Hunt, Yoshi's Island, Earthbound, Super Smash Bros., and Kirby, will only be available on the Virtual Console service.
http://wii.ign.com/articles/733/733464p5.html

http://wiimedia.ign.com/wii/image/article/733/733464/igns-nintendo-wii-faq-20060920052719887-000.jpg

http://wiimedia.ign.com/wii/image/article/733/733464/igns-nintendo-wii-faq-20060920052815716-000.jpg

Are some of the Partners whose classics will be available.

Nestersan
November 4, 2006, 03:19 PM
Launch Day:

November 19, 2006 Tony Hawk's Downhill Jam
November 19, 2006 Trauma Center: Second Opinion
November 19, 2006 SpongeBob SquarePants: Creature from the Krusty K
November 19, 2006 Dragon Ball Z: Budokai Tenkaichi 2
November 19, 2006 Marvel: Ultimate Alliance
November 19, 2006 Madden NFL 07
November 19, 2006 Rayman Raving Rabbids
November 19, 2006 Cars
November 19, 2006 Open Season
November 19, 2006 Red Steel
November 19, 2006 Barnyard
November 19, 2006 GT Pro Series
November 19, 2006 Blazing Angels: Squadrons of WWII
November 19, 2006 Monster 4X4 World Circuit
November 19, 2006 Need for Speed Carbon
November 19, 2006 Excite Truck
November 19, 2006 Legend of Zelda: Twilight Princess, The
November 19, 2006 Elebits
November 19, 2006 Avatar: The Last Airbender
November 19, 2006 Wii Sports Nintendo Sports
November 19, 2006 Rapala Tournament Fishing
November 19, 2006 Super Monkey Ball: Banana Blitz
November 19, 2006 Metal Slug Anthology


November 2006 Far Cry Vengeance
November 2006 Happy Feet Midway Games
November 2006 Grim Adventures of Billy & Mandy, The
November 2006 Tom Clancy's Splinter Cell Double Agent
November 2006 Ant Bully, The
December 2006 Bomberman '93 (Virtual Console)
December 2006 Super Star Soldier (Virtual Console)
December 2006 Victory Run (Virtual Console)
December 2006 Dr. Robotnik's Mean Bean Machine (Virtual Console)
December 2006 Space Harrier II (Virtual Console)
December 2006 Gunstar Heroes (Virtual Console)
December 2006 SimCity (Virtual Console)
December 2006 F-Zero (Virtual Console)
December 2006 Wario's Woods (Virtual Console)
December 2006 Mario Brothers (Virtual Console)
December 2006 Baseball (Virtual Console)
December 2006 Pinball (Virtual Console)
December 2006 Donkey Kong Jr. (Virtual Console)
December 2006 Donkey Kong (Virtual Console)
December 2006 Tennis (Virtual Console)
December 2006 Solomon's Key (Virtual Console)
December 2006 Soccer (Virtual Console) Nintendo
December 2006 Urban Champion (Virtual Console)
December 2006 Ice Hockey (Virtual Console)
December 2006 Legend of Zelda (Virtual Console),
December 2006 Ecco the Dolphin (Virtual Console)
December 2006 Altered Beast (Virtual Console)
December 2006 ToeJam & Earl (Virtual Console)
December 2006 Golden Axe (Virtual Console)
December 2006 Columns (Virtual Console)
December 2006 Super Mario 64 (Virtual Console)
December 2006 Sonic the Hedgehog (Virtual Console)
December 2006 Bonk's Adventure (Virtual Console)
December 2006 Dungeon Explorer (Virtual Console)
December 2006 Super Swing Golf
December 2006 Rampage: Total Destruction



(To Be Announced)

TBA 2006 NBA Live 07
TBA 2006 One Piece: Unlimited Adventure
TBA 2006 Bionicle Heroes
TBA 2006 Ice Age 2: The Meltdown
TBA 2006 Metroid (Virtual Console)
TBA 2006 Ristar (Virtual Console)
TBA 2006 Rapala Trophies
TBA 2006 Super Mario Bros. (Virtual Console)
TBA 2006 Super Mario World (Virtual Console)
TBA 2006 DK Bongo Blast

samurailos
November 6, 2006, 10:18 AM
*Hmm maybe u shud consider re-doing the title of this thread lol*

The classic controler looks like a snes controller with joy sticks, i wonder how the wii-mote gonna work out at game shops/arcades haha, shud be funny.

But i like the idea of more interactive gaming, though im not too much into givin that much into a game, or make it that obvious atleast lol, wii-mote kills that =p