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View Full Version : xbox vs ps3!..........AGAIN!!!!



dtgo
December 8, 2005, 04:35 PM
well i knw that this question has been asked a million time b4 and u all have your individual opinions but after ive read this post:

http://www.techjamaica.com/forums/showthread.php?t=17928

to tell you the truth im impressed!!!

every one is saying that xbox 360 made a wrong move by coming out first, but i think they are overly confident and dont see sony as a big threat , even so the already conquered the gaming world in one blow back in 2001,
by crushing ps2 and cube, and eliminating dreamcast

point taking AGAIN soooooooo.......................whadda u techies think, who will be the real victor ps3 or xbox and do u think that nintendo stands a chance (i really think that THEY will b the winners)

your comments are greatly apprieciated!

leoandru
December 8, 2005, 04:44 PM
even so the already conquered the gaming world in one blow back in 2001,
by crushing ps2 and cube, and eliminating dreamcast


Who conquered what? xbox? thats a laugh!! LOL ! They didnt conquere anything ps2 sold billions more console that xbox. Get your facts straight.

dtgo
December 8, 2005, 05:31 PM
we all kno that but what im saying in terms of technical specifications and capabilites , xbox rules, trust me i am a playstaion fan but i really have to give it to microsoft for how they revolutionised consoles, dont u think?

BlaqMale
December 8, 2005, 06:03 PM
revolutionized how? they had a beefier uglier system that lost the millions since they sold each unit at a loss, they couldn't penetrate the japanese market and i don't think they will this time around either. apart from their games looking better than the ps2 or cube they had live and that's it, they didn't revolutionize anything, online multiplayer was on the pc b4, the console was practically a pc, what did they do special?

i'm not saying they were a failure butshouldn't be praised for coming second

**ScarFace**
December 8, 2005, 06:48 PM
nintendo is very quiet with their spec. watch out

BlaqMale
December 10, 2005, 02:58 PM
nintendo has never really been far behind when it comes to technology in their units, gamecube vs xbox vs ps2, 64 vs ps1

but then again they want to release the revo at 99bucks, wtf, 149 maybe

dtgo
December 12, 2005, 12:33 PM
your words exactly "the console was practically a pc" ask anyone or read any revews the only thing that xbox didnt have was trust , comeon im not sinking sony or any thing or im not putting nintendo under but u have to give them some credit and blaque we kno u love nintendo and i assure u they wont lose trust me i have a detailed info why they wont but im not gonna let it out yet

maf3000
December 12, 2005, 04:44 PM
Form what I know about the Nintendo Revolution specs its Broadway processor is only 2x the power of the Gamecube CPU, Memory is 128MB 1T-SRAM and Hollywood GPU is based on ATI's RV530. I know that Nintendo sad games will look as good as xbox 360 or PS3 when played on a SDTV which maybe true for the first generation of XBox 360 and PS3 games, But second or third generation of Xbox 360 and PS3 game will pull away. I don't think it will be easy to port a game from X360 or PS3 to Revolution because the X360 and PS3 use TLP (Thread Level Parallelism) to get more performance out of there CPUs.

BlaqMale
December 12, 2005, 05:49 PM
well we don't have to wait to long to find out more info on the yet to be released next-gen consoles since e3 06 should give us plenty insight as to specs and what games will look. i read somewhere that some editor-in-chief was playing the next metal gear solid and final fantasy on ps3 hardware but didn't give any insight as what expect. those with revolution secret info please pm me :)

dtgo
December 12, 2005, 06:30 PM
lol, why not wait to be surprised? u all too hasety

maf3000
December 15, 2005, 12:56 PM
Back on topic Xbox 360 vs PS3

PS3

PS3's Cell specs
1 64-bit PowerPC-base Core @3.2GHz
1 VMX Vector Unit
512KB L2 cache
7 32-bit SPE @3.2GHz
7 128b 128 SIMD GPRs
7 256KB SRAM
9 Hardware Thread
Theoretical floating point performance: 218 GFLOPS

PS3's RSX specs
550Mhz core
24 Shader pipelines
1.4GHz 256MB GDDR3 memory
128-bit memory interface
6.88 gigapixels/second fill rate
860M vertices/second
24 pixels per clock
OpenGL 2.0 / SM 3.0
Theoretical floating point performance: 1782 GFLOPS

Xbox 360

Xbox360's Xenon specs
3 64-bit PowerPC-base Core @3.2GHz
3 128-bit VMX-128 Vector Units
1MB L2 Cache (Lockable by Graphics Processor)
6 Hardware Thread
128 VMX-128 Registers Per Thread
Theoretical floating point performance: 116 GFLOPS

Xbox360's Xenos GPU specs
500Mhz core
48 Unified Shader pipelines
10MB eDRAM Framebuffer
Unified 1.4GHz 512MB GDDR3 memory
128-bit memory interface
4 gigapixels/second fill rate using 4x MSAA
500m vertices/second
48 pixels per clock
DX 10.0 / SM 3.0++
Theoretical floating point performance: 884 GFLOPS

So theoretically PS3 has 2 TFLOPS and Xbox 360 has 1 TFLOPS.
But in the real world FLOPS are meaningless.

http://en.wikipedia.org/wiki/Flops


In order for FLOPS to be useful as a measure of floating-point performance, a standard benchmark must be available on all computers of interest. One example is the LINPACK benchmark.

FLOPS in isolation are arguably not very useful as a benchmark for modern computers. There are many factors in computer performance other than raw floating-point computation speed, such as I/O performance, interprocessor communication, cache coherence, and the memory hierarchy. This means that supercomputers are in general only capable of a small fraction of their "theoretical peak" FLOPS throughput (obtained by adding together the theoretical peak FLOPS performance of every element of the system). Even when operating on large highly parallel problems, their performance will be bursty, mostly due to the residual effects of Amdahl's law. Real benchmarks therefore measure both peak actual FLOPS performance as well as sustained FLOPS performance.

For ordinary (non-scientific) applications, integer operations (measured in MIPS) are far more common. Measuring floating point operation speed, therefore, does not predict accurately how the processor will perform on just any problem. However, for many scientific jobs such as analysis of data, a FLOPS rating is effective.


General purpose processing power

The Cell with it 1 general purpose core and it 7 SPEs helping it with general purpose processing is not has good has having 2 more general purpose cores because SPEs are not good at running general purpose code.
The Xenon with it 3 general purpose cores is about 50+ % better in General purpose processing.

In general purpose processing power X360 has the advantage.

Floating point calculations

Cell floating point performance is 218 GFLOPS .
Xenon floating point performance is 116 GFLOPS.

In floating point calculations PS3 has the advantage

The cell and Xenon are in-order processors, neither the Xenon nor the Cell have an instruction window instructions pass through the processor in the order in which they're fetched, with the twist that two adjacent, non-dependent instructions are executed in parallel where possible.
This is an disadvantage for PS3 and X360.

Xenos vs RSX

RSX will have more polygons per sec.
Xenos will have more special effects.


EA Sports Fight Night Round 3 (PS3)
http://img274.imageshack.us/img274/853/easportsfightnightround3200505.jpg (http://imageshack.us)

EA Sports Fight Night Round 3 (X360)
http://img274.imageshack.us/img274/2650/fightnightround3images20051213.jpg (http://imageshack.us)

zRo ToLeRaNcE
December 15, 2005, 01:15 PM
Gamecube = the worst specs out of the three mainstream system i.e. XBox, PS2 & Itself

HOWEVER

Gamecube = the two MOST BEAUTIFUL & GRAPHICALLY STUNNING games to come out in 2005 i.e. Metroid and Resident Evil 4

SPECS MEANS JACK!!!

Gameplay and design is more important (same thing with Counter Strike)

dtgo
December 15, 2005, 01:17 PM
well that makes sense , thankx fo the info

dtgo
December 15, 2005, 01:21 PM
Gamecube = the worst specs out of the three mainstream system i.e. XBox, PS2 & Itself

HOWEVER

Gamecube = the two MOST BEAUTIFUL & GRAPHICALLY STUNNING games to come out in 2005 i.e. Metroid and Resident Evil 4

SPECS MEANS JACK!!!

Gameplay and design is more important (same thing with Counter Strike)


but we dealing with realism here we not talking colours, but still, considering that nintendo has the best "brain" games nin tendo has to be singled out differntly from the maintream as as GAMECONSOLE i would call the others (ps2 and xbox) entertainment systems

leoandru
December 15, 2005, 01:39 PM
Gamecube = the worst specs out of the three mainstream system i.e. XBox, PS2 & Itself

HOWEVER

Gamecube = the two MOST BEAUTIFUL & GRAPHICALLY STUNNING games to come out in 2005 i.e. Metroid and Resident Evil 4

SPECS MEANS JACK!!!

Gameplay and design is more important (same thing with Counter Strike)


point taken. specs mean jack, give me great game play and I'll buy that console. I was really surprised when I saw RE 4 on the cube. Absolutely beautiful I tell you very beautiful.

dtgo
December 15, 2005, 01:57 PM
point taken. specs mean jack, give me great game play and I'll buy that console. I was really surprised when I saw RE 4 on the cube. Absolutely beautiful I tell you very beautiful.

well u do havea point there , since the whole RE series on the cube, eve zelda, that give me a good reason to think of nintendo

maf3000
December 15, 2005, 02:01 PM
Gamecube = the worst specs out of the three mainstream system i.e. XBox, PS2 & Itself

HOWEVER

Gamecube = the two MOST BEAUTIFUL & GRAPHICALLY STUNNING games to come out in 2005 i.e. Metroid and Resident Evil 4

SPECS MEANS JACK!!!

Gameplay and design is more important (same thing with Counter Strike)

Xbox 1 specs

Intel Pentium-III @ 733MHz
128KB L2 cache

X Chip GPU
233Mhz core
4 Shader pipelines
Unified 64MB DDR memory

GameCube Specs

Custom IBM Power PC "Gekko" @ 485MHz
256KB L2 cache

Flipper GPU
162Mhz core
4 Shader pipelines
2MB Sustainable Latency : 6.2ns (1T-SRAM)
1MB Sustainable Latency : 6.2ns (1T-SRAM)

PlayStation 2 specs
Emotion Engine @ 294.912 MHz
24KB Cache
16KB Scratch Pad RAM
8KB Cache
32KB Cache

Graphics Synthesizer GPU
147.456 Mhz core
16 Pixel Pipelines
1.2 Gigatexels per Second
4MB Multiported Embedded DRAM

tell me how Gamecube = the worst specs

dtgo
December 15, 2005, 02:07 PM
well i didnt say so it was leoandru he did it!! lol

dtgo
December 15, 2005, 02:08 PM
but i want u lay off the ps2 them got the best games in my house, god of war is simply godlike!!!

zRo ToLeRaNcE
December 15, 2005, 04:07 PM
Xbox 1 specs

Intel Pentium-III @ 733MHz
128KB L2 cache

X Chip GPU
233Mhz core
4 Shader pipelines
Unified 64MB DDR memory

GameCube Specs

Custom IBM Power PC "Gekko" @ 485MHz
256KB L2 cache

Flipper GPU
162Mhz core
4 Shader pipelines
2MB Sustainable Latency : 6.2ns (1T-SRAM)
1MB Sustainable Latency : 6.2ns (1T-SRAM)

PlayStation 2 specs
Emotion Engine @ 294.912 MHz
24KB Cache
16KB Scratch Pad RAM
8KB Cache
32KB Cache

Graphics Synthesizer GPU
147.456 Mhz core
16 Pixel Pipelines
1.2 Gigatexels per Second
4MB Multiported Embedded DRAM

tell me how Gamecube = the worst specs

Now just like what you posted there, specs still don't mean JACK!!

Take for example an A64 running @ 2.4GHz performing better than a P4 running at 3.2GHz.

The specs you post are not saying much - them barely comparable. Compare caches...lets see. Based on your post, the graphics module of the Gamecube is slightly faster than the rest...however its less for the other departments..less pipelines, less memory...AM i reading this right??

maf3000
December 15, 2005, 05:13 PM
Now just like what you posted there, specs still don't mean JACK!!

Take for example an A64 running @ 2.4GHz performing better than a P4 running at 3.2GHz.

The specs you post are not saying much - them barely comparable. Compare caches...lets see. Based on your post, the graphics module of the Gamecube is slightly faster than the rest...however its less for the other departments..less pipelines, less memory...AM i reading this right??

No you not reading the specs right.
Let me start over this time Xbox 1 vs GameCube

Xbox 1

X Chip GPU
233Mhz core
4 Shader pipelines
Unified 64MB DDR memory
Image Processing Functions: Programmable vertex and pixel shaders, fog, Subpixel Anti-aliasing, 8 Hardware Lights, Alpha Blending, Multi-texturing, Bump Mapping, Environment Mapping, MIP Mapping, Bilinear Filtering, Trilinear Filtering, Anisotropic Filtering, Real-time Hardware Texture Decompression (S3TC)
Pixel Fill Rate 932 Mpixels/sec
Texel Fill Rate 1.82 Gtexels/sec

GameCube

Flipper GPU
162Mhz core
4 Shader pipelines
3MB Sustainable Latency : 6.2ns (1T-SRAM)
Image Processing Functions: Fog, Subpixel Anti-aliasing, 8 Hardware Lights, Alpha Blending, Virtual Texture Design, Multi-texturing, Bump Mapping, Environment Mapping, MIP Mapping, Bilinear Filtering, Trilinear Filtering, Anisotropic Filtering, Real-time Hardware Texture Decompression (S3TC), Real-time Decompression of Display List, HW 3-line Deflickering filter
Pixel Fill Rate 648 Mpixels/sec
Texel Fill Rate 648 Mtexels/sec

The xbox 1 memory is Unified it is for the GPU and the CPU

With that specs GameCube can do Graphics like Resident Evil 4 with no problem but it can not run games like HL2 or Doom3.

maf3000
December 15, 2005, 05:25 PM
More Xenos vs RSX

MGS 4(PS3)

http://img458.imageshack.us/img458/3365/metalgearsolid4200509150728382.jpg (http://imageshack.us)

http://img458.imageshack.us/img458/4186/metalgearsolid4200509150728284.jpg (http://imageshack.us)

GOW(X360)

http://img458.imageshack.us/img458/9485/11300082875qk1dl.jpg (http://imageshack.us)

http://img479.imageshack.us/img479/4249/11300078457tc7ez.jpg (http://imageshack.us)

zRo ToLeRaNcE
December 15, 2005, 08:32 PM
So from what you posted, the GameCube has less hardware than the XBOX but incorporates more functions into less hardware to give a stunning RE4 and Metroid?? RIGHT???

maf3000
December 15, 2005, 09:59 PM
So from what you posted, the GameCube has less hardware than the XBOX but incorporates more functions into less hardware to give a stunning RE4 and Metroid?? RIGHT???

Yes but you could say the same thing about Xbox 1 vs the PC. Remember console are closed boxes developers only have 1 CPU and 1 GPU to develop for.

Resident Evil 4(GameCube)

http://img223.imageshack.us/img223/7479/residentevil420050103002224762.jpg (http://imageshack.us)

Far Cry Instincts(Xbox 1)

http://img223.imageshack.us/img223/8683/farcryinstincts200509121009111.jpg (http://imageshack.us)

BlaqMale
December 16, 2005, 10:48 AM
that re4 pic horrible compared to the actual gameplay but anyways farcry looks pretty good on the xbox, but we already know the xbox is technically superior to the cube

maf3000
December 16, 2005, 11:38 AM
Hideo Kojima said that there weren't any real differences between PS3, PC and Xbox 360.
As for the Nintendo Revolution, he called it totally different.

Source: 1UP.com interview with Hideo Kojima (the creator of The Metal Gear Solid series) (http://www.1up.com/do/minisite?cId=3146425)



HK: It's a good idea. You know, in our last interview together, maybe two or three years ago I mentioned that in going from MGS2 to MGS3, it was totally impossible to create MGS3 based on the same engine as MGS2. So that's why it took another full year to create the "jungle engine." But another element that took so much time was this online engine. "Metal Gear Solid" has traditionally been with Sony, and I still believe and Sony is the best match in terms of the full complete package as a game software. However, for the online aspect, this is not the case. I feel no doubt that the online portion alone could be out on either PC or Xbox, maybe not Revolution, but other formats as well. The online aspect is completely different to the package that we have produced in the past on PlayStation.



HK: Yes, that's technically possible. I want to express, first of all, it's not that I don't like Xbox or 360. It's just that last year, our hands were really tied to MGS3, so the other Konami developers were able to get their hands on the 360 tools and hardware earlier. But we simply didn't have time to do that last year. So, meaning that we were behind the other developers in terms of 360 development. Kojima Productions has this philosophy that we want to be the first in everything regarding new technology. So after we finished MGS3, the option was to work on the PS3 to try all the new things for Metal Gear Solid 4. The only reason for this is I'm the kind of person who wants to be the first person on the moon, and don't want to be asking "what the moon was like?" from other people. So that's the real story behind selecting PS3.



HK: Maybe some nuance or a small details here and there might be different, but I feel that hardware is no longer a matter. I'm just talking about PS3, 360 and PC. Revolution is totally different, but there are really no differences among the other three.

dtgo
December 16, 2005, 01:36 PM
that re4 pic horrible compared to the actual gameplay but anyways farcry looks pretty good on the xbox, but we already know the xbox is technically superior to the cube

that took alot huh blaque fo u to say that right lol

BlaqMale
December 17, 2005, 03:00 AM
that took alot huh blaque fo u to say that right lol
you make it seem like i'm biased. farcry still looks like crap compared to the pc version though as does anything from that console generation

dtgo
December 19, 2005, 02:03 PM
you make it seem like i'm biased. farcry still looks like crap compared to the pc version though as does anything from that console generation


you are not biased but we all do have our favorites , and i reckon nintendo is yours any way

i personally dont think these consoles that are out NOW ,can out do the pc specs , but have u seen call a duty 2 for the 360!!!! WOW! now that realism


um anyone got this for thier pc yet if so please elaorate in comparison to the 360's graphics

dtgo
December 19, 2005, 02:13 PM
you make it seem like i'm biased. farcry still looks like crap compared to the pc version though as does anything from that console generation


you are not biased but we all do have our favorites , and i reckon nintendo is yours any way

i personally dont think these consoles that are out NOW ,can out do the pc specs , but have u seen call a duty 2 for the 360!!!! WOW! now that realism


um anyone got this for thier pc yet if so please elaorate in comparison to the 360's graphics

BlaqMale
December 19, 2005, 02:48 PM
i have CoD2 for the pc, the xbox 360 version does run smoother than the PC version even with a highend system but the 360 version is limitied to 2xAA so you'll notice a few jaggies. the PC version has 4xAA and so on so the pc version can look better than the 360 version but you'll have to pay a hefty price tag to do so. remember though that to get the good graphics out of the 360 you'll need a HDTV or vga cable to your monitor. new vidcards are due out next year that will one again put the pc at the top for best graphics

dtgo
December 19, 2005, 03:52 PM
lol, that can be arranged if i had the dough anywayy, but still it look really good though, who has compared the doom3 for pc against the doom3 for xbox ive heard from a very relaiable source that the xbox is infact smoother and looks better on hd tv............................................... is that true?

maf3000
December 19, 2005, 03:57 PM
I also have Call of Duty 2 for the pc. I think the Xbox 360 version looks way better than the pc version and i play with max setting with 4x AA. ATI said that they would not have anything to match X360 GPU until late 2006.

maf3000
December 19, 2005, 04:12 PM
The good thing about Console gaming vs PC gaming is consoles you put in your game and play. No patches, no buggy drivers, and no crashes.

BlaqMale
December 20, 2005, 12:41 AM
doom 3 for the pc hands down, i doubt that very reliable source has a highend gaming pc to say such rubbish

dtgo
December 20, 2005, 10:31 AM
that person has a p4 3.0ghz system, 1024 of ddr2 ram and some asrock board with a pny pci express 256mb vid card geforce fx 6xxxgt (something like that),

okay well i have to take it from yall cause i cant reach the specs fo those right now , ill keep on playing catch3 but still

BlaqMale
December 20, 2005, 02:42 PM
the system i played doom 3 on was a slighly higher end pc than that. (6800gt OC'ed to Ultra extreme) and i can rightly say that my system played doom 3 better than the xbox version, the same applies for Halo, Half-life2, farcry etc.
i mean rember that the pc has higher resolutions than any console supports so i don't see why i'm debating pc vs xbox. 360 games do look very impressive and will look better but the pc will always overtake the console

dtgo
December 21, 2005, 02:01 PM
the system i played doom 3 on was a slighly higher end pc than that. (6800gt OC'ed to Ultra extreme) and i can rightly say that my system played doom 3 better than the xbox version, the same applies for Halo, Half-life2, farcry etc.
i mean rember that the pc has higher resolutions than any console supports so i don't see why i'm debating pc vs xbox. 360 games do look very impressive and will look better but the pc will always overtake the console

point taken blaque point taken